Hearthstone
#141
Posted 2015-August-30, 02:00
Speaking of Paly, I did have a lot of fun grinding to legend over the past couple days with my version of a Mysterious Challenger Pally Deck:
Decklist
The main objective when constructing my deck was to ensure a great match-up against other secret based paladin strategies, which make up a huge chunk of the US server meta.
The main differences between my list and a typical Secret Paly is no secret-keeper and only 6 secrets. Avenge and Noble Sacrifice are legitimately playable by themselves so including 2 of each is a no-brainer. Competitive Spirit is big if you have a board presence and Redemption is valuable on Minibots/Shredders/Belchers but mixed otherwise. The other secrets are easily played around by any competent opponent.
Against other Secret Paly decks, Zombies Chow helps to avoid getting overrun, Aldor counters a challenger, Consecration is a silver bullet and Sludge-Belchers plus a chunkier top end guarantee that you win the long game.
Most of my games were on mobile, so I don't have precise stats but from rank 3 to legendary my W/L ratio was about 20:5, only losing 2 games to other paladins (out of about 10).
#142
Posted 2015-August-30, 03:48
That Mysterious Challenger deck is like nothing I've ever seen, everybody and his sister ladder to legend with it in a matter of hours the past few days. I'd try it out but it seems a bit bland, and also I only have one challenger after opening 35 TGT packs (and 1 legendary, the bouncing skeleton guy).
I'm probably going to try out the dragon priest for a bit later today.
#143
Posted 2015-August-30, 08:43
#144
Posted 2015-August-30, 09:31
#145
Posted 2015-August-30, 10:36
Antrax, on 2015-August-30, 03:48, said:
That Mysterious Challenger deck is like nothing I've ever seen, everybody and his sister ladder to legend with it in a matter of hours the past few days. I'd try it out but it seems a bit bland, and also I only have one challenger after opening 35 TGT packs (and 1 legendary, the bouncing skeleton guy).
I'm probably going to try out the dragon priest for a bit later today.
Have flares come back into fashion ?
#146
Posted 2015-August-30, 14:02
The TGT cards are pretty good for the most part, and it's great to see new viable decks - dragon priest, dragon warrior, all sorts of druids from beast to double combo, totem shaman, even slower hunter decks with Lock and Load. But unfortunately as Antrax mentioned, rogue got somewhat screwed over.
ahydra
#147
Posted 2015-August-30, 22:56
Cyberyeti, on 2015-August-30, 10:36, said:
I played some dragon priest / warrior yesterday. Dragon Priest was strong but I was crushed by a shaman who got two Totem Golems from his 3/2 fish dude. Not sure if that's indicative of much, though. Dragon Warrior got run over by aggro but crushed a classic control warrior by fatigue since he just had less threats and less answers in favor of more card draw, which is awful in a warrior mirror. He also played somewhat poorly, playing alex into a board with my Sylvannas to try and rush me down, but in general I think my midgame is much stronger than his, so he has to waste premium removal on mediocre minions.
#148
Posted 2015-August-31, 22:16
Fluffy, on 2015-August-30, 08:43, said:
Here's the guide he posted on reddit:
https://www.reddit.c...the_secretdins/
#149
Posted 2015-September-04, 01:27
Interesting that Mage dropped two ranks though. I haven't done a rogue run yet but as I recall they got mostly chaff.
#150
Posted 2015-September-10, 11:43
But there is never a bad drop from Great Crusade, Truesilver Champion on a druid was hilarious, aldor peacekeeper is incredible, consecration, guardian of kings, I only ever got 2 bad cards and I could even use them.
#151
Posted 2015-October-01, 03:18
Spent my legend-ness gate-keeping secret paladins out by playing control priest and echo mage. Fun times.
#152
Posted 2015-October-04, 15:49
I had one of my most funny games ever on arena when I did miracle mage getting a 3 mana gadgetarian trader from portal and 2 sorceress on the board. I drew 7 cards on turn 5 or 6 (including arcane intellect)
#153
Posted 2015-October-05, 22:13
[edit]
BTW currently I'm not that hot. Still learning decks, so yesterday I went 24-19 around rank 8 (playing Midrange paladin) for instance. I'm probably still making mistakes and the deck's not yet optimized (only re-added belchers after 40 games or so, after realizing taunts are key against secret paladin, which is a whopping 50% of the meta I see)
#156
Posted 2015-October-14, 05:58
Also I hate that they nerf the warsong, not nerf but rather kill it. Its the same as with undertaker and the eagle, one thing is to nerf it and the other is to make it totally useless.
#157
Posted 2015-October-14, 21:59
I must say, until that announcement, I played a little over 200 games games and saw 7 patron. The deck didn't really feel like a problem on the ladder, but it did warp the entire tournament scene.
#158
Posted 2015-October-14, 22:52
Having tried (mostly unsuccessfully) to play patron, I gained a lot of respect for top patron players because the skill cap is extremely high. The deck forces you to make complex strategic choices almost instantly so that you actually have the time to mechanically make them happen. Although I can appreciate that it skewed the high-level tournament scene, I'm still a little sad to see it go.
#159
Posted 2015-October-15, 00:36
#160
Posted 2015-October-15, 02:27