A splinter or a jump shift?
#1
Posted 2014-November-04, 23:30
Playing 2/1, on this auction. 1♦ pass 3♠ is 3♠ a splinter?
It would be helpful to hear comments on why or why not.
#2
Posted 2014-November-05, 00:05
onoway, on 2014-November-04, 23:30, said:
1m - 3M = EJ. F1. 4+ m and 5+ M.
The use of EJs in this context is another of Eric Crowhurst's many brilliant contributions to Bridge theory. He called it Minor Suit Swiss. You can use 1m - 2M in a similar way.
#3
Posted 2014-November-05, 00:33
#4
Posted 2014-November-05, 00:43
1♦ - 1♠ F1R (Forcing One Round)
1♦ - 2♠ Weak...................Alts: Inv+ 5♠ & 4+♥; Strong J/S;
1♦ - 3♠ Splinter for ♦........Alts: Preemptive; Fit Jump
1♦ - 4♠ to play..................Alts: Fit Jump; Exclusion KCB (often a 3x jump);
Some simply define a splinter as any double jump to a new strain in response to an opening bid, or a single jump in a forcing auction when a non-jump response is forcing.
Then of course there are mini-splinters, mini-maxi splinters, and hidden splinters.
Trust demands integrity, balance and collaboration.
District 11
Unit 124
Steve Moese
#5
Posted 2014-November-05, 01:45
#7
Posted 2014-November-05, 03:33
We might want it to be a splinter, but we don't need it to be one; we start with an inverted raise.
We might want it to be a fit jump, but we don't need it to be one; we can respond 1M, and have no reason to believe some competition will ensue to prevent us showing our minor-suit support later. The fit jump would have committed us to the 4-level anyway.
We don't need it to show a strong hand with that major and gobble up a lot of room for no particular reason.
We need it with KJXXXXX of that major and out, because we have no other way of showing that one.
It doesn't really matter whether the 7-bagger preempt with less than 1-level responding strength is an infrequent occurrence; when it does come up, we need a bid for it.
#8
Posted 2014-November-05, 04:30
1m (pass) 3M = splinter
1m (bid) 3M = preempt
From what I've seen vs randoms, preempt seems to be the more frequent interpretation, in both cases.
#9
Posted 2014-November-05, 07:18
nige1, on 2014-November-05, 00:05, said:
It may be best, but a splinter is much more popular, and is what I would assume without discussion. Also a blanket rule of "if level y of a suit is forcing, then y+1 is a splinter" is easy to remember.
#10
Posted 2014-November-05, 07:55
Vampyr, on 2014-November-05, 07:18, said:
The rule probably says that "if level y of a suit is forcing to game". Few people play
1♣-(pass)-2♦*
as a splinter.
#11
Posted 2014-November-05, 09:00
helene_t, on 2014-November-05, 07:55, said:
1♣-(pass)-2♦*
as a splinter.
LOL yes you are right.
#12
Posted 2014-November-05, 09:38
do a delayed splinter. This means that one can use the double jump in a wide
variety of ways with my preference being 6+ spades of reasonable quality
and inviting game. W/O such an agreement most would assume it is splinter
since it would virtually never be needed as natural. The alternative proposed
by The Hog is a fine example of creativity with partner opting for 3n even with
3 small since there may be no better place to play and the opps will have no
clue if a spade stopper is present or not:)