helene_t, on 2011-July-05, 15:44, said:
If luck is 20% of the variance in a 16-board match then it is 11% in a 32-board match, 6% in a 64 board match, 3% in a 128 board match etc. So you can't quantify luck without specifying the length of the event.
I was actually going to specify that, but I was promptly kicked off the internet because my dad was expecting an important phone call so I had to cut my post short (we can only get dial-up where we live). Luck unfortunately isn't something you can completely quantify, but I think we can all agree that the longer the event, the less luck plays a role. Not only that, but the quality/ of the competition, the closeness in the ability, and the set of boards play a big role in how much luck can affect the outcome. In the span of two free Express races a few days ago, I had a 25% game and a 71% game. The reason most people seem to discount luck is that in the end, it all balances out, or at least I'd like to think.
I feel not counting luck, that bidding CANNOT be 80% of the game simply because of the number of bidding systems that have had success. Back a few decades, Fred Schenken used his Strong Club, Alvin Roth had a really conservative 2/1, and Barry Crane had an aggressive 2/1, and all three had major success in the US. In the modern day, Meckwell play a Transfer Precision, De Wijs-Muller play a Relay, Levin-Weinstein play 2/1, Versace-Lauria play a different 2/1, and Balicki-Zmudzinski play Polish Club, and all of them have had success internationally; Doub-Wildavsky play K-S and have had success with it as well, they were on USA 1 for the 2009 Bermuda Bowl. What they all have in common is they know the systems extremely well and are very disciplined (Meckwell's real discipline is in always bidding and wearing down opponents, and they do that very well).
Now when gaining or losing points are concerned, I can easily believe that Bidding causes 80% of the differences at the top-most competitions. If I had to break down what makes the difference of Bridge at the top level (say the Bermuda Bowl), here's how I assign might things:
11% = Luck
9-11% = Stamina/Focus/Experience
22% = Defense
11% = Declarer play
15% = Bidding in non-competitive auctions
30% = Bidding in competitive auctions
0-2% = Brilliance/Creativity
"It's not enough to win the tricks that belong to you. Try also for some that belong to the opponents."
"Learn from the mistakes of others. You won't live long enough to make them all yourself."
"One advantage of bad bidding is that you get practice at playing atrocious contracts."
-Alfred Sheinwold