Trial bids
#1
Posted 2011-January-28, 15:02
Do you play trial bids of some sorts and do you feel they come up? Or are they mainly a slam exploration tool as for exploring game you would be just telling the opponents how to defend?
How do you prefer to continue in situations like 1♦ - 1♥ - 2♥ (responder is unlimited), is it much different from 1♥ - 2♥, where slam is unlikely?
#2
Posted 2011-January-28, 15:04
In the second auction I usually play two-way game tries, so 2N asks what the lowest HSGT partner would accept is. 3 level calls are SSGTs.
#3
Posted 2011-January-28, 16:06
i.e. when trying to decide if the values are fitting for game / slam.
With kind regards
Marlowe
Uwe Gebhardt (P_Marlowe)
#4
Posted 2011-January-28, 16:49
#5
Posted 2011-January-28, 18:10
#6
Posted 2011-January-28, 18:48
relknes, on 2011-January-28, 16:49, said:
#7
Posted 2011-January-29, 01:28
Gerben42, on 2011-January-28, 15:02, said:
Do you play trial bids of some sorts and do you feel they come up? Or are they mainly a slam exploration tool as for exploring game you would be just telling the opponents how to defend?
Good question.
I play a very few invitational bids for game, and very few trial bids. And yes, passing ball to each other, makes the lead more accurate, and later the defense as well.
"It's only when a mosquito lands on your testicles that you realize there is always a way to solve problems without using violence!"
"Well to be perfectly honest, in my humble opinion, of course without offending anyone who thinks differently from my point of view, but also by looking into this matter in a different perspective and without being condemning of one's view's and by trying to make it objectified, and by considering each and every one's valid opinion, I honestly believe that I completely forgot what I was going to say."
#8
Posted 2011-January-29, 08:37
My partner and I alert our short suit game tries as "either a short suit try for game or slam, or a game hand trying to avert a lead in the suit" as it's such a common tactical bid.
We play different methods after 1D - 1H - 2H than after 1H - 2H because if the first auction we might not have an 8-card heart fit, while in the second responder is known always (OK nearly always) to have three trumps. We play basically the same methods after 1H - 2H and after 1C - 1D (xfer) - 2H (4-card support) for simplicity, although we suspect this isn't completely best.
After a Drury bid not directly below our suit (1S - 2C, 1S - 2D and 1H - 2C) we play step 1 followed by another bid over 2M as specifically a game try and everything higher than 2 of our suit immediately as a slam try. That allows partner just to jump to game opposite the game try, but to go more slowly with a good hand opposite a slam try.
We play Romex tries in a lot of auctions, where an immediate suit bid is a short suit try, and step 1 shows an unspecified long suit try (responder bids step 1 to ask). This applies at the 2-level when we are known to have an 8-card fit, and the 3-level when we are known to have a 9-card fit. (3NT is too useful as a natural call when we have a 5-3 fit).
#9
Posted 2011-January-31, 04:18
However, unfortnately they are also the hardest to use and the ones that require the most discussion. This is because it's not automatic to define what a "help suit" is. Example: what qualifies as a help suit?
Axx
Kxx
AKx
KJx
In these cases pard's holding of Qxx will be fine opposite cases 3 and 4 and not so hot opposite 1 and 2.
Short suit and open suit (xxx type of suit) are much easier to use/evaluate, albeit less natural.
#10
Posted 2011-January-31, 05:20
#11
Posted 2011-January-31, 05:45
#12
Posted 2011-January-31, 07:28
Do they come up? Yes. Most common imo is SST, or looking for a 4-4 fit OM imo.
Are they useful? I haven't studied them, so I can't really tell. What I do know is that it's very important to describe what you expect from a long suit trial. SST are simple, responder just looks at his hand, and if he doesn't have too many wasted values he can just bid game. But LST are more tricky, you need to write down the possible holdings, and figure out there aren't any hands responder can hold where he can't make a good decision (ex. if you allow AKJx till 9432, then what should responder do with Qxx?).
#13
Posted 2011-February-03, 08:58
whereagles, on 2011-January-31, 04:18, said:
Here we touch the terminology problem that seeems to be common.
HSGT is definitely not the same as natural game try.
After 1M-2M, when using HSGT, opener's new suit bid is typically Jxx, Qxx or even xxx. The aim is to avoid three quick losers in this suit and responder gives s positive with xx, x, Axx, Kx or similar.
Using natural game tries, opener bids s second suit which typically is KJxx, Axxx, QJxx or such and responder upgrades honors, even lower honors in this suit.
#14
Posted 2011-February-11, 10:19
#15
Posted 2011-February-11, 11:45
?
1m-1♥
2♥-?
In these, and similar, since we haven't a clue as to what a "help-suit" looks like --we just do the following:
Cheapest suit=somewhat random, but not a stiff or void. Pard can show a concentration in one of the higher suits if in-between accepting and not accepting game in the major.
Next cheapest suit=says more about the suit bypassed than about the bid suit. Pard, in deciding whether to accept game will ignore secondary honors in the bypassed suit if "on the fence", and can show a concentration in the remaining suit below trump if appropriate.
Highest suit tends to be a true 2-suiter game try without much interest in secondary crud in either of the other suits.
This scheme was advocated by some quite notable West Coast players way back, some forty years ago. Obviously, if the trial bidder later shows interest in slam rather than just game, then the meanings of previous bids change in retrospect. (cheapest trial becomes a serious source of side tricks, etc)
Just another point of view for consideration. We have gotten quite comfortable with it.
#16
Posted 2011-February-15, 08:43
phil_20686, on 2011-February-11, 10:19, said:
How do you find a 4-4 fit in the unbid Major?
#17
Posted 2011-February-16, 22:34
I think they are better than long-suit game tries, reponder doesn't know which cards are the most useful (queens, aces, singletons) and doesn't always make the right decision. Also a strong hand will probably have more than one suit with high cards in it, but could only ask for one in the long-suit try. You are unlikely to want to make more than one short-suit try.
3♥/3♣/3♦ are short suit tries if opening is 1♠. 2NT is a balanced try.
If opening is 1♥, 2NT is the short-suit try in spades and 2♠ shows 4 hearts, longer diamonds and 16-19 (because of other things in our system, this is a possibility).