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Expert level in BBO many experts in BBO

#61 User is offline   dwar0123 

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Posted 2012-May-07, 13:27

 barmar, on 2012-May-07, 12:28, said:

I think rating systems like this have an inherent problem when you have subsets of players that generally play amongst themselves, but are mostly disconnected from other groups. With little overlap, you can't determine the relative strength of each group. And then you can't determine how the players from one group stack up against players in the other groups.

As an extreme example, suppose you have a group of experts who all play with each other, and a group of novices who do the same. Within the novice group, there may be a standout who regularly wins, so he would be given a high rating. Conversely, there must be an expert who isn't as good as his peers, so he would be given a low rating. But these two never play against each other, so the worst expert might be given a lower rating than the best novice, even though he's actually far better.

And for many players on BBO, this is a realistic situation. I don't think JEC enters many tourneys or plays with randoms in the MBC, he just plays his two JEC vs XXX team matches every day. He's a very good player, but he partners with some of the best, so the algorithm will assume that they're contributing more to the results.

I was thinking about this and also believe that part of the problem is that jec plays against a lot of very good opponents that don't otherwise play much on bbo and are thus very underrated.

I agree that isolated groups can not be compared to each other with any confidence. I do not agree that means they are a bad idea. If the system is any good, mixing the groups would fix the problem and if the players don't care to fix a what to them is a non problem then it is a non problem.

And obviously, that doesn't mean experts would have to play with novices, it just means experts would have to play with people who do play with people who do eventually through how ever many iterations play with novices.
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#62 User is offline   psantaana 

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Posted 2012-May-22, 16:25

Hi:

I think that BBO could implement some ranking like the chess Elo rating system. It's based on how you perform against your oponents and whats the level diference between you and them. If your are a beter player, you are suposed to get a better result that if you are weaker than them. It's a really fair system.

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Pablo.
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#63 User is offline   hrothgar 

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Posted 2012-May-22, 16:35

 psantaana, on 2012-May-22, 16:25, said:

Hi:

I think that BBO could implement some ranking like the chess Elo rating system. It's based on how you perform against your oponents and whats the level diference between you and them. If your are a beter player, you are suposed to get a better result that if you are weaker than them. It's a really fair system.

Regards...

Pablo.


Be interesting to know how many times this suggestion has been made in the last 10 years
Alderaan delenda est
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#64 User is offline   RunemPard 

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Posted 2012-May-26, 04:58

I do want to see an elo rating system set up...I would find it fun.
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#65 User is offline   Bbradley62 

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Posted 2012-May-27, 18:21

 dwar0123, on 2012-May-06, 22:21, said:

What about using robo tourny results as a way to rate people, not really exactly bridge, but certainty there is a direct relationship between the two and it would be pretty easy to call out that it is a robot tourny rating not a 'bridge playing' rating.

Robot tournaments are much closer to being "real bridge" than Automated Express Fun is!
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#66 User is offline   Bbradley62 

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Posted 2012-May-27, 18:28

In addition to chess world, The United States Tennis Association also successfully uses such a system to rate its 330,000 league players.
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#67 User is offline   mycroft 

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Posted 2012-May-28, 11:02

Now, that's a good case - how well does the Tennis ELO system rate pickup/unfamiliar vs practised doubles matches, or doubles matches with players who play doubles a lot vs a pair of singles players?
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#68 User is offline   Bbradley62 

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Posted 2012-May-28, 11:21

USTA's system treats all matches the same, without regard to any of those variables you mentioned. Presumably, they reasonably even out over time. The ratings seem to pretty consistently be accurate.
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#69 User is offline   lycier 

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Posted 2012-May-28, 23:58

Hello:

I think rating system is absolutely not to be employed. If you can not believe my opinion and employ such style ,I can bet that newly registering users will increase exponentially with many of anomalies, because it encourage Cheating with helps of each other,let many people keep a false pride ,even if merely for tiny scores,and nothing with others of social benifit .This design scheme is a very very bad if wanna to establish the integral manner.
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#70 User is offline   32519 

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Posted 2012-May-29, 04:50

Naah! Much easier way to solve this. Currently we have:
1. Main Bridge Club
2. Relaxed Bridge Club

Just create a third one: Expert Bridge Club. The table host can activate "Permission required to join" for players. Anybody can initially "Request to play" by the table host. Give the guy a chance first time round. If it turns out the guy is a novice, boot him off the table and mark him as an enemy. When he tries to join a table on a later date it is now easy to "Reject."
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#71 User is offline   Quantumcat 

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Posted 2012-June-04, 01:15

 barmar, on 2012-May-07, 12:28, said:

I think rating systems like this have an inherent problem when you have subsets of players that generally play amongst themselves, but are mostly disconnected from other groups. With little overlap, you can't determine the relative strength of each group. And then you can't determine how the players from one group stack up against players in the other groups.


This is the same problem with Australia's rating system. Someone played in a small country town for a few years, and naturally beat all the little old ladies on a regular basis. But they would be quite pleased if they finished in the top quarter on a national event. For a while, they were rated in the top 20 players in Australia, ahead of multiple-national champions, and people who represented Australia overseas. Obviously the rating system doesn't work!
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#72 User is offline   JLOGIC 

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Posted 2013-July-13, 22:39

 fuburules3, on 2012-April-26, 10:47, said:

I would be interested to see someone try to convincingly beat Leo Lasota's GIB matchpoint average (60.35% over last month at the moment) over a statistically significant number of hands.


http://online.bridge...time=1373860800

~68 % over 360 hands. Ofc this is since they changed to humans playing all hands so much higher %ages are possible now. I actually bet clee I could avg 70 and failed, I think it is possible theoretically if you don't tilt and always play focused, I played like 300 hands over 2 days and that is probably not the best condition to do it in. Will try again at some point. I will try to make the goal 69 % though, it is tilting to have a time frame to avg 70 in and fall farther and farther from the goal, eventually you crack.
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#73 User is offline   Leo LaSota 

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Posted 2013-July-14, 01:06

 JLOGIC, on 2013-July-13, 22:39, said:

http://online.bridge...time=1373860800

~68 % over 360 hands. Ofc this is since they changed to humans playing all hands so much higher %ages are possible now. I actually bet clee I could avg 70 and failed, I think it is possible theoretically if you don't tilt and always play focused, I played like 300 hands over 2 days and that is probably not the best condition to do it in. Will try again at some point. I will try to make the goal 69 % though, it is tilting to have a time frame to avg 70 in and fall farther and farther from the goal, eventually you crack.



70% average is doable if your goal is to just max your average score; +30 IMPS in the 12 bd IMP games is doable also if your goal is to just max your score.

However, you would have to focus to reach either milestone and probably not play more than a handful of games in a day, or you begin to get tired.
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#74 User is offline   EarlPurple 

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Posted 2013-July-14, 10:41

This site is supposed to be fun. Self-proclaimed ratings are far better than auto-calculated ones, as auto-calculated ones lead to pressure on the participants to acquire them, thus they avoid playing with weaker partners and often will try to play against players worse than themselves to increase their ratings.

You come here, meet various people, try playing with various partners etc. and find ones you are comfortable with. Then you play together in the tournaments you find to be the right challenging level to yourself. Thus I prefer self-ratings. I would prefer them on chess sites too if it would prevent people trying to cheat using engines to help them win more games. If I enter a chess tournament with players rated 2200 I will probably not have much fun as I am likely to lose every game. And whilst it might be nice beating up a load of 1300 rated players, I wouldn't find it particularly challenging. So I'd probably set my rating around 1700 and win a few and lose a few. If I find I'm losing too many, I might reduce it to 1650.

I would like to think it would work the same way at bridge too, albeit it gets more complicated because you play with partners. However you should try to work out your level.

By the way, it is of course all relative too to the environemt. I may be considered an expert in my local bridge club but I'd be a complete novice in the world championship. Of course I'd get a few good boards against anyone, because that is the nature of the game, but I'd lose far more than I'd gain playing in such an environment, and similarly in a weak club setting I would gain far more than I lose even though I'm bound to get a few poor scores along the way.
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