bluejak, on 2011-August-04, 04:33, said:
Vague rules like the BBO ones are a recipe for disaster because different people have completely different ideas as to what constitutes doubt and commonsense. All alert rules started out that way: the reason why authorities like the ACBL and EBU started making more complex regulations is because the simpler ones do not work.
I'd like to focus on your use of the phrase "authorities like the ACBL and EBU".
I would suggest that BBO is nothing like either of these organization.
BBO has neither the interest nor the core competencies to serve as a regulatory body.
The analogy that I have seen most often is that BBO is a landlord who rents space to a large number of bridge clubs.
We don't expect our landloard to render rulings at a physical club.
Why would you ever expect Fred and Co to do the same on BBO?
It's true that there are some (very broad) guidelines, however, I'd argue that its a mistake to confuse these with a formal regulatory structure.
I also think that its a mistake to get overly concerned with rules (or lack there of) on the site as a whole. In my experience, top down regulatory structures don't work too well on the internet. If/when a working regulatory structure does emerge I think that it will record/describe a set of norms that have evolved over time rather than trying to impose something new. Moreover, I wouldn't be at all surprised to see a fractured regulatory system with multiple competing standards.
I don't want to knock the work that Bluejak and Blackshoe are doing on this forum. I think that they provide a valuable service. At the same time, I often feel that these discussions might be a distractor.
Have either of you considered running one or more online games?
If you really want to influence the evolution of the game you need to leave the ivory tower and get your hands dirty. The best way to exert influence is to lead by example and demonstrate that you can walk the walk... (I also think that you would both benefit from some practical experience in the realities of directing online games)
I would welcome having a serious online club with qualified directors and would pay a premium sum for the opportunity to play in such a club.